Metroid Redux

A reverse-engineered take on the classic NES Metroid! Play what is (hopefully) a virtually indistiguishable rendition of the first 10 minutes of Metroid.

Also includes an original level featuring Samus' ball-dash, a classic ability that never made an appearance in the very first Metroid!

Fun Facts

  • Stopwatches were used to accurately measure and reverse engineer fire rates, walking speeds, and enemy behavior patterns
  • Features an original level with a new game mechanic seemlessly integrated into the game
  • Most difficult part of development was staying alive long enough during research testing to understand what we were emulating
  • Developers: Jared Slawski, Josh Sauter

  • Development Period: January 2015

  • Development Tools: Unity Engine (C#)